galaxy-units-and-groups

Community

Master Galaxy units, groups, and XP in SC2 maps.

AuthorKimPlaybit
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a structured guide for creating and managing StarCraft 2 units, their properties, behaviors, XP/leveling, and unit groups in Galaxy scripts, enabling consistent, repeatable map logic.

Core Features & Use Cases

  • Unit creation and property management (HP, shields, energy) and appearance tweaks
  • Applying and querying behaviors, abilities, and unit state changes
  • XP/leveling system integration and event listening for level-ups
  • Comprehensive unit group creation, filtering, iteration, and queries
  • Event handling for unit death, kill credit, and cargo/transport scenarios
  • Custom data slots (UnitSetCustomValue) for storing per-unit state
  • Examples and references to common library patterns and helper wrappers

Quick Start

Create a Marine unit at a given point, set its HP to 75, assign 200 XP, and add it to the player's unit group.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: galaxy-units-and-groups
Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-units-and-groups

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.