game-accessibility-specialist
CommunityMake games accessible to every player.
Design & Creative#accessibility#compliance#game-design#inclusive-design#visual-accessibility#cognitive-accessibility#motor-accessibility
AuthorAlterLab-IEU
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Game teams often overlook or misunderstand accessibility, leading to games that exclude players with motor, visual, auditory, or cognitive differences. This Skill provides architecture-first guidance to embed inclusive design from pre-production through post-launch, ensuring scalable and verifiable accessibility outcomes.
Core Features & Use Cases
- Comprehensive accessibility auditing across motor, visual, auditory, and cognitive domains.
- Tiered prioritization and architectural guidance to integrate Tier 1-3 accommodations into development pipelines.
- Cross-agent collaboration templates, governance, and compliance checks for EAA, CVAA, and platform guidelines.
- Documentation and publishable accessibility feature lists for store pages and marketing.
Quick Start
Audit a current project for accessibility gaps and draft an architecture-first remediation plan prioritizing Tier 1 accommodations.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-accessibility-specialist Download link: https://github.com/AlterLab-IEU/AlterLab_GameForge/archive/main.zip#game-accessibility-specialist Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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