ux-design

Generate UX specifications and HUD design documents for game interfaces.

Updated Apr 15, 2026
One-click install
npx skills add https://github.com/sumilee-pcu/game2026 --skill ux-design-sumilee-pcu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ux-design
Source: https://github.com/sumilee-pcu/game2026/tree/main/.claude/skills/ux-design
Command: npx skills add https://github.com/sumilee-pcu/game2026 --skill ux-design-sumilee-pcu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill solves the challenge of maintaining design consistency and technical clarity when creating game interfaces, ensuring that every screen, HUD element, and interaction pattern is documented with professional rigor.

Core Features & Use Cases

  • Guided UX Authoring: Provides a structured, step-by-step process to define screen purpose, player journey, and layout specifications.
  • HUD & Pattern Management: Centralizes HUD design philosophy and maintains an interaction pattern library to prevent UI fragmentation.
  • Context-Aware Design: Automatically pulls requirements from GDDs, accessibility standards, and technical preferences to ensure designs are feasible and compliant.

Quick Start

Invoke the ux-design skill with the name of the screen you want to document to begin the guided authoring process.

Frequently Asked Questions about ux-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I document game UI layouts and interaction patterns systematically?

Generate UX specifications by entering the screen name to trigger a structured authoring process. This workflow defines screen layouts, interaction maps, and accessibility requirements by integrating existing Game Design Document context and technical preferences.

What is the best way to maintain HUD design consistency across multiple game screens?

Maintain HUD design consistency by centralizing design philosophy and managing an interaction pattern library. This prevents UI fragmentation and ensures every screen layout and HUD element is documented with professional rigor and technical clarity.

Can I generate UX specifications that automatically align with my existing Game Design Document?

Yes, you can generate UX specifications that automatically align with your Game Design Document. The authoring workflow pulls requirements from existing GDD context, accessibility standards, and technical preferences to ensure designs are feasible and compliant.

How do I create interaction maps and accessibility requirements for game interfaces?

Create interaction maps and accessibility requirements through a section-based authoring workflow that integrates accessibility standards and platform constraints. This ensures technical alignment and compliant game interface designs.

Does this UX authoring workflow support defining player journeys and screen layouts?

Yes, this UX authoring workflow supports defining player journeys and screen layouts. It provides a structured, step-by-step process to define screen purpose, player journey, and layout specifications for comprehensive game interface documentation.