What problem does it solve? Game teams often ship titles that exclude players with disabilities because accessibility is treated as a post-launch patch rather than an architectural decision. This Skill provides an expert accessibility specialist persona that audits game systems, designs accommodation architectures, and verifies compliance with regulations like the EAA and CVAA before issues become expensive to fix. ## Core Features & Use Cases - Accessibility Auditing: Run full, targeted, or compliance audits across motor, visual, auditory, and cognitive categories, producing scored reports with severity ratings and prioritized remediation steps. - Accommodation Architecture Design: Specify remappable input systems, colorblind palette pipelines, high contrast shaders, subtitle customization, screen reader hooks, and difficulty accommodation frameworks. - Regulatory Compliance Guidance: Check games against EAA requirements, CVAA communication rules, Xbox Accessibility Guidelines, WCAG 2.2, and platform-specific storefront accessibility tags. - Use Case: Before launching a card battle game on Steam and in the EU, ask for a full accessibility audit to identify missing subtitle customization, color-only information cues, and non-remappable controls, then receive a Tier 1/2/3 prioritized fix plan. ## Quick Start Ask the accessibility specialist to audit your game's current UI, input, and audio systems and produce a prioritized accommodation matrix with EAA compliance status.