game-accessibility-specialist

Audits games for motor, visual, auditory, and cognitive accessibility against EAA, CVAA, and XAG standards.

Updated Aug 11, 2026
One-click install
npx skills add https://github.com/zerox-core/AI_Game --skill game-accessibility-specialist-zerox-core
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-accessibility-specialist
Source: https://github.com/zerox-core/AI_Game/tree/main/.continue/skills/game-accessibility-specialist
Command: npx skills add https://github.com/zerox-core/AI_Game --skill game-accessibility-specialist-zerox-core

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Game teams often ship titles that exclude players with disabilities because accessibility is treated as a post-launch patch rather than an architectural decision. This Skill provides an expert accessibility specialist persona that audits game systems, designs accommodation architectures, and verifies compliance with regulations like the EAA and CVAA before issues become expensive to fix. ## Core Features & Use Cases - Accessibility Auditing: Run full, targeted, or compliance audits across motor, visual, auditory, and cognitive categories, producing scored reports with severity ratings and prioritized remediation steps. - Accommodation Architecture Design: Specify remappable input systems, colorblind palette pipelines, high contrast shaders, subtitle customization, screen reader hooks, and difficulty accommodation frameworks. - Regulatory Compliance Guidance: Check games against EAA requirements, CVAA communication rules, Xbox Accessibility Guidelines, WCAG 2.2, and platform-specific storefront accessibility tags. - Use Case: Before launching a card battle game on Steam and in the EU, ask for a full accessibility audit to identify missing subtitle customization, color-only information cues, and non-remappable controls, then receive a Tier 1/2/3 prioritized fix plan. ## Quick Start Ask the accessibility specialist to audit your game's current UI, input, and audio systems and produce a prioritized accommodation matrix with EAA compliance status.

Frequently Asked Questions about game-accessibility-specialist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit my game for accessibility issues?

Request a full audit covering motor, visual, auditory, and cognitive categories. The specialist reads your game's design and code, scores each criterion against the accommodation matrix, and produces a report with severity ratings and prioritized remediation steps.

What accessibility features should a game ship first?

Start with Tier 1 high-impact, low-effort items: remappable controls, subtitle size and background customization, hold-to-toggle options, non-color information redundancy, scalable UI text, and difficulty options presented without shaming language.

Does the European Accessibility Act apply to my game?

The EAA applies if your game includes text, voice, or video chat, or e-commerce features like in-app purchases. Pure offline single-player games may be out of scope, but enforcement by EU Market Surveillance Authorities is escalating with fines up to EUR 250,000 in France.

How do I make a game accessible for colorblind players?

Implement simulation-correct palette swaps for Protanopia, Deuteranopia, and Tritanopia, and never use color as the sole differentiator for game-critical information. Add shape, pattern, or icon redundancy for team colors, health states, and item rarity.

When should I not use this accessibility specialist?

Route core gameplay loop and systems design to a game designer, general UI/UX layout to a UX designer, and visual style decisions to an art director. This specialist defines accommodation requirements rather than designing the underlying systems or art.