game-art
CommunityMaster game art: style, assets, and animation.
Design & Creative#style-guide#game-design#art-direction#visual-style#game-art#animation-workflow#asset-pipeline
AuthorxenitV1
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a framework to define cohesive game art direction, standardize asset pipelines, and streamline animation workflows for game projects.
Core Features & Use Cases
- Visual Style Definition: Establishes a clear, shared art direction for concept art, 3D assets, and UI.
- Asset Pipeline Guidance: Outlines asset creation, naming conventions, review checkpoints, and integration into engines.
- Animation Workflow: Defines animation principles, timing guidelines, and asset handoff between artists and animators.
- Use Case: When starting a new title, use this Skill to draft a style guide, set up asset pipelines, and align teams.
Quick Start
Outline your game's target art direction and generate a starter style guide and asset pipeline plan.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-art Download link: https://github.com/xenitV1/Antigravity-Workflows/archive/main.zip#game-art Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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