game-balance

Validate unit stats and combat values against GAME_REQUIREMENTS.md.

1|Updated Dec 26, 2025
One-click install
npx skills add https://github.com/chaoming/ww2-flutter-game --skill game-balance
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-balance
Source: https://github.com/chaoming/ww2-flutter-game/tree/main/.claude/skills/game-balance
Command: npx skills add https://github.com/chaoming/ww2-flutter-game --skill game-balance

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps ensure that unit stats, terrain effects, and combat modifiers stay aligned with the game's design requirements.

Core Features & Use Cases

  • Reference Validation: Read current requirements and compare implemented values.
  • Discrepancy Detection: Flag mismatches in costs, stats, and terrain effects.
  • Consistency Assurance: Help maintain balance across units and terrains.

Quick Start

Compare your game's unit specs against the requirements file and report any differences.

Frequently Asked Questions about game-balance

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate game unit stats against design requirements?

Unit stat validation compares your implemented values against a GAME_REQUIREMENTS.md file to ensure costs, combat formulas, and terrain effects match the design spec. The validator reads the requirements file, checks your current unit properties, and flags any mismatches so you can correct them before they create balance problems.

What discrepancies does game balance validation detect?

Balance validation flags mismatches in unit costs, stat values, combat modifiers, and terrain effects between your implementation and the requirements file. It triggers when you modify unit properties or combat formulas, catching inconsistencies early to maintain consistency across your game.

How do I keep terrain effects and combat modifiers aligned with game balance?

The validator monitors terrain effects and combat modifier changes against your GAME_REQUIREMENTS.md file. When you modify these values, it automatically compares them to the authoritative spec and reports any deviations, helping you maintain balance without manual cross-checking.

Can I use game balance validation for multiple unit types at once?

Yes, the validator applies to all unit properties and combat values in your game. It reads the full GAME_REQUIREMENTS.md and compares all implemented units, stats, and terrain effects against it, giving you a complete view of balance across your entire game.

When should I run balance validation during development?

Run validation whenever you modify unit stats, combat formulas, or terrain effects. The validator triggers automatically on balance, stats, unit value, and combat modifier events, so you catch discrepancies immediately rather than discovering balance problems later.