What problem does it solve?
Game balance issues like broken progressions, degenerate strategies, and economy imbalances can ruin player experience, and manually cross-referencing all data files, formulas, and design documents to find these issues is time-consuming and prone to human error.
Core Features & Use Cases
- Cross-domain balance analysis: Checks combat DPS, time-to-kill, economy faucets/sinks, progression curves, and loot rarity distribution for outliers and broken mechanics.
- Design-aligned validation: Compares actual game values against intended targets from the game design document to catch deviations from the original vision.
- Guided fix workflow: After identifying issues, walks users through fixes, verifies changes don't introduce new problems, and reminds them to check for downstream impacts if design documents are modified.
- Use Case: A game designer tweaking weapon damage or XP curves can run this skill immediately after changes to catch unintended balance breaks before they reach playtesters.
Quick Start
Use the balance-check skill to analyze the combat system for outliers and degenerate strategies.