game-balance

Analyze game systems for economy, difficulty, progression, and reward imbalances.

17|2|Updated Feb 25, 2026
One-click install
npx skills add https://github.com/fcsouza/agent-skills --skill game-balance-fcsouza
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-balance
Source: https://github.com/fcsouza/agent-skills/tree/main/skills/game-dev-commands/game-balance
Command: npx skills add https://github.com/fcsouza/agent-skills --skill game-balance-fcsouza

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill identifies and flags imbalances in game systems using economy health metrics, difficulty curves, progression cost curves, and reward schedules.

Core Features & Use Cases

  • Economy Health Check: Analyzes daily currency earn/spend ratios, median player currency held, premium conversion rates, and time to first purchase.
  • Difficulty & Flow Channel Check: Evaluates difficulty curves against four progression phases and checks for anti-patterns such as flat difficulty and tutorial disconnect.
  • Progression Cost Curve Check: Examines progression cost structure against expected formulas and looks for issues like flat cost curves and client-side tree state.
  • Reward Schedule Check: Inspects reward structures for reward inflation, predictable schedules, and no meaningful sinks.

Quick Start

Run the 'game-balance' skill to analyze your game system for imbalances. Provide the scope (economy, difficulty, progression, rewards, all) based on your needs.

Frequently Asked Questions about game-balance

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check my game's economy balance and earn/spend ratios?

Game economy balance is checked by analyzing daily currency earn/spend ratios, median player currency held, premium conversion rates, and time to first purchase to identify systemic imbalances.

How do I evaluate my game's difficulty curve for progression issues?

Evaluate game difficulty curves by mapping them against four progression phases to detect anti-patterns like flat difficulty or tutorial disconnect. This ensures the challenge flow matches the intended player experience.

What is progression cost curve analysis in game development?

Progression cost curve analysis examines the structure of progression costs against expected formulas to identify issues like flat cost curves or client-side tree state. It ensures the pacing of progression remains balanced.

Can I analyze reward schedules for inflation and predictable drops?

Yes, you can analyze reward schedules to detect reward inflation, predictable schedules, and missing meaningful sinks. This inspects the reward structure to maintain a balanced loot and currency distribution.

Do I need MVP plan documentation to analyze my game systems?

Yes, analyzing game systems for imbalances requires access to the game's MVP plan documentation and system files. This context is necessary to evaluate economy, difficulty, progression, and reward frameworks accurately.

What is the best way to inspect multiple game systems for imbalances at once?

The best way to inspect multiple systems is to run an analysis covering all scopes: economy, difficulty, progression, and rewards. This generates a detailed report flagging imbalances across all predefined metrics.