game-brainstorm

Community

Structured ideation for killer game concepts.

AuthorAlterLab-IEU
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Brainstorming game ideas can be chaotic and unfocused. This Skill provides a structured, phase-based workflow to guide designers from initial discovery through feasibility and scoping, ensuring concepts are well-formed and actionable.

Core Features & Use Cases

  • Seven-phase workflow: discovery, concept generation, market validation, core loop design, pillars, player validation, and scope feasibility, with interactive prompts and guardrails.
  • Interactive prompts: phase-by-phase questions that surface emotional needs, constraints, and market signals to shape a viable concept.
  • Practical outputs: a complete Game Concept Document draft, risk register, pillar definitions, and a scope plan suitable for a first vertical slice.

Quick Start

Begin Phase 1 by answering the discovery prompts with your design goals and constraints.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-brainstorm
Download link: https://github.com/AlterLab-IEU/AlterLab_GameForge/archive/main.zip#game-brainstorm

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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