game-data-annotator

Community

Interactive game data annotation toolchain for UrhoX engine.

Authorhaitao2016
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive toolchain for game developers to efficiently annotate and visualize game data within the UrhoX engine, streamlining the development process and improving productivity.

Core Features & Use Cases

  • Scene Region Annotation: Annotate 2D/3D scene areas, including collision zones, AI path points, and POIs.
  • Asset Classification: Categorize and tag game assets like textures, sounds, and levels.
  • Timeline Annotation: Mark game events and animation keyframes on a timeline.
  • Data-Driven Export: Export annotated data as JSON for game logic consumption.
  • Use Case: When developing a game, you can use this Skill to create detailed maps of your levels, classify assets, and track important events and animations for efficient game development.

Quick Start

Use the game-data-annotator skill to create a new annotation for the collision zone at position (100, 200) with a width of 150 and height of 80.

Dependency Matrix

Required Modules

urhox-libs/UIcjsonFileInputImage

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-data-annotator
Download link: https://github.com/haitao2016/--Skill/archive/main.zip#game-data-annotator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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