game-dev-planner

Guide UrhoX Lua game development from requirements to delivery.

Updated May 16, 2026
One-click install
npx skills add https://github.com/haitao2016/--Skill --skill game-dev-planner
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-dev-planner
Source: https://github.com/haitao2016/--Skill/tree/main/game-dev-planner
Command: npx skills add https://github.com/haitao2016/--Skill --skill game-dev-planner

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires urho3d, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill provides a comprehensive game development planning and execution framework for UrhoX Lua, guiding users from initial game ideas to a fully functional game.

Core Features & Use Cases

  • Full Game Development Lifecycle: From requirement collection to design document generation, development execution, testing, and delivery.
  • Dialogue-Based Requirement Collection: Helps users articulate their game ideas and plan the game's scope.
  • Design Document Generation: Automatically generates a comprehensive game design document (GDD) with all necessary details.
  • Development Execution Management: Provides a structured approach to game development with phase-based guidance and execution management.
  • Use Case: A beginner with a game idea can use this Skill to plan, design, and execute their game, even without technical expertise.

Quick Start

Start by telling the game planner about your game idea, and it will guide you through the entire process.

Frequently Asked Questions about game-dev-planner

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I plan and execute UrhoX Lua game development from scratch?

UrhoX Lua game development planning starts with dialogue-based requirement collection, then proceeds through design document generation, project setup, phase-based development execution, testing, and final delivery.

What is the process for generating a game design document for UrhoX?

A game design document for UrhoX is generated automatically after you articulate your game ideas through dialogue-based requirement collection, capturing all necessary details for the full game development lifecycle.

Do I need prior Urho3D engine and Lua programming knowledge to use this game planning framework?

Yes, this game planning framework requires UrhoX engine and Lua programming knowledge to effectively follow the step-by-step guide from requirement collection to final game delivery.

Can I use this game development planner without technical expertise?

A beginner with a game idea can use this planner to design and execute their game, but foundational UrhoX engine and Lua programming knowledge are still required to complete the development execution.

What is the best way to manage game development execution for an UrhoX Lua project?

The best way to manage UrhoX Lua game execution is using a structured phase-based approach, providing guidance from initial project setup through testing and final delivery.

What are the limitations of using a structured game development planner for Urho3D?

The planner is limited to the UrhoX Lua environment and depends on the Urho3D engine, meaning it cannot transfer generated design documents or execution plans to other game development frameworks.