game__directing

Community

Directs game design with a compact brief.

Authorerikhazzard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Directs game design by producing a compact, enforceable Design Brief and validation plan before any code is written, preventing incoherent games that feel random and ensuring alignment with the intended vision for iOS touch-first experiences.

Core Features & Use Cases

  • Produces a Design Brief that defines the emotional target, core mechanics, and validation criteria before any implementation.
  • Enforces a three-system constraint and coherence lenses to keep scope tight and focused.
  • Validates that generated code and assets align with the defined brief, reducing rework and drift.
  • Use Case: kick off a new game concept and lock the design before prototyping.

Quick Start

Provide a Design Brief outlining vision, constraints, and three systems before any implementation begins.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game__directing
Download link: https://github.com/erikhazzard/vasir/archive/main.zip#game-directing

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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