Erik Hazzard avatar

Erik Hazzard

Community

@erikhazzard · Berkeley

159Followers
|
105Public Repos
|
57Published Skills

author, cofounder (tbh app - acquired by facebook), dataviz nerd, dad

Agent Skills by Erik Hazzard

Showing 57 vetted skills indexed across 1 GitHub repositories.

erikhazzarderikhazzard
1

skills__create-skill

Create, rewrite, audit, and debug SKILL.md manifests with frontmatter and references.

Community
Advanced
erikhazzarderikhazzard
1

game__directing

Generate a Design Brief and validation plan before writing code.

Community
Advanced
erikhazzarderikhazzard
1

ops__maintain-incident-postmortem

Compose structured incident postmortems from scattered evidence into source-backed narratives.

Community
Advanced
erikhazzarderikhazzard
1

plan__creating-milestones

Plan production-ready milestones with user journeys and acceptance criteria.

Community
Advanced
erikhazzarderikhazzard
1

game__tuning-economy-progression

Design and balance game economies and progression systems with JavaScript patterns.

Community
Advanced
erikhazzarderikhazzard
1

design__animating-interfaces

Design motion token systems for web interfaces with easing curves and durations.

Community
Advanced
erikhazzarderikhazzard
1

design__designing-game-ui-for-idavoll

Design deterministic mobile-first Idavoll game UI with vanilla DOM and UI kit primitives.

Community
Advanced
erikhazzarderikhazzard
1

documentation__writing

Classify and restructure technical documentation using the Diátaxis framework.

Community
Advanced
erikhazzarderikhazzard
1

architecture__critiquing-design

Critique early-stage architecture designs to surface constraints and risks.

Community
Advanced
erikhazzarderikhazzard
1

handoff__final-quality-gate

Enforce code and testing audits to produce auditable pass/fail handoff verdicts.

Community
Advanced
erikhazzarderikhazzard
1

agents__creating-folder-agents

Create or update folder-scoped AGENTS.md files with domain constraints and coding conventions.

Community
Intermediate
erikhazzarderikhazzard
1

whitepaper__analyze-mmo-whitepaper

Analyze MMO design material into memos of knobs, trade-offs, failure modes, and signals.

Community
Advanced
erikhazzarderikhazzard
1

game__genre--building-puzzle

Build modular grid puzzle frameworks separating game logic from visuals.

Community
Advanced
erikhazzarderikhazzard
1

writing__response-quality-style-guide

Enforce grounded, concrete prose and sentence-end emphasis in responses.

Community
Advanced
erikhazzarderikhazzard
1

game__generating-procedural-content

Create seedable procedural generation pipelines for JavaScript games.

Community
Advanced
erikhazzarderikhazzard
1

game__building-loot-systems

Design end-to-end loot systems for JavaScript 2D games.

Community
Advanced
erikhazzarderikhazzard
1

design__designing-cli

Design CLI interfaces with structured color, typography, and accessibility guidance.

Community
Advanced
erikhazzarderikhazzard
1

prompt__create-analysis

Analyze prompts across Phases 1–5 and synthesize gaps into a YAML metadata block.

Community
Advanced
erikhazzarderikhazzard
1

ui__revamping-game-shell-ui

Redesign Idavoll game UI shells with vanilla DOM and UI kit while preserving deterministic replay.

Community
Advanced
erikhazzarderikhazzard
1

eval__design-proof-gates

Decompose value claims into falsifiable proof gates and eval-plans.

Community
Advanced
erikhazzarderikhazzard
1

prompt__reverse-engineering

Extract underlying instructions from LLM output into reusable system prompts.

Community
Advanced
erikhazzarderikhazzard
1

game__genre--building-idle-games

Model scalable idle game economies, progression curves, and mobile UX.

Community
Advanced
erikhazzarderikhazzard
1

prompt__writing-persona

Apply EmotionPrompt, Structured Expert Framing, and Track Record signals to AI prompts.

Community
Advanced
erikhazzarderikhazzard
1

persona__selecting

Load persona definitions to adopt a specified role for a task.

Community
Basic