game__genre--building-idle-games

Community

Design scalable idle/incremental mobile games.

Authorerikhazzard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill helps determine the essential architecture and design patterns for building idle and incremental games, focusing on scalable math, progression systems, and mobile UX.

Core Features & Use Cases

  • Comprehensive guidance on big-number math, cost curves, and prestige layers to balance long-term progression.
  • Strategies for offline progress, tick-based simulation, and save/load persistence across mobile environments.
  • Modular design patterns for notation formatting, UI responsiveness, and progressive disclosure to avoid information overload.

Quick Start

Describe the core production loop and progression plan for a minimal idle game to begin iteration.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game__genre--building-idle-games
Download link: https://github.com/erikhazzard/vasir/archive/main.zip#game-genre-building-idle-games

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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