game__genre--building-idle-games
CommunityDesign scalable idle/incremental mobile games.
Authorerikhazzard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps determine the essential architecture and design patterns for building idle and incremental games, focusing on scalable math, progression systems, and mobile UX.
Core Features & Use Cases
- Comprehensive guidance on big-number math, cost curves, and prestige layers to balance long-term progression.
- Strategies for offline progress, tick-based simulation, and save/load persistence across mobile environments.
- Modular design patterns for notation formatting, UI responsiveness, and progressive disclosure to avoid information overload.
Quick Start
Describe the core production loop and progression plan for a minimal idle game to begin iteration.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game__genre--building-idle-games Download link: https://github.com/erikhazzard/vasir/archive/main.zip#game-genre-building-idle-games Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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