game__generating-procedural-content

Community

Seeded procgen for JS games - playable content.

Authorerikhazzard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Produces seedable procedural generation content for JavaScript games, reducing manual design time by encoding rules, seeds, and constraints into repeatable generators.

Core Features & Use Cases

  • Seeded generators that ensure reproducible content across sessions.
  • A configurable pipeline covering structure, population, validation, and annotation.
  • Real-world scenarios include level layouts, terrain maps, wave spawners, name generators, and loot pipelines for consistent playthroughs.

Quick Start

Provide a seed and game brief to generate a seed-based, deterministic content pipeline for your project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game__generating-procedural-content
Download link: https://github.com/erikhazzard/vasir/archive/main.zip#game-generating-procedural-content

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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