design__designing-game-ui-for-idavoll
CommunityCraft a clean vanilla DOM game UI
Authorerikhazzard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The current Idavoll game UI often lacks mobile-first polish, determinism, and a clean vanilla-DOM baseline. This skill defines a process to redesign the UI shell, HUD, overlays, and menus to be consistent, on-system, and testable.
Core Features & Use Cases
- Deterministic UI shell: vanilla DOM with a single source of truth for UI state, ensuring replayability and predictable rendering.
- UI kit integration: strict usage of the Idavoll game UI kit tokens and patterns, with no off-system overrides.
- Modular overlays: HUD, upgrades, menus, and results overlays designed as reusable components with clear interaction contracts.
Quick Start
Apply the UI kit to the Idavoll game and wrap the root in .idv-ui-theme to validate deterministic, mobile-first UI.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: design__designing-game-ui-for-idavoll Download link: https://github.com/erikhazzard/vasir/archive/main.zip#design-designing-game-ui-for-idavoll Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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