ui__revamping-game-shell-ui

Community

Revamp game UI shell without breaking determinism

Authorerikhazzard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Revamps the Idavoll game's UI shell to look polished and consistent while preserving strict kernel-vs-shell boundaries, deterministic replay, and iframe-safe operation using vanilla DOM and the UI kit.

Core Features & Use Cases

  • Enforces a no-framework UI policy and strict API usage to preserve determinism.
  • Provides a repo-wide migration plan for HUD, menus, results, and overlays to UI-kit primitives, with a clear upgrade path and design guidelines.
  • Includes a disciplined, stepwise workflow from read-only audit to implementation and verification, ensuring changes are incremental and testable.

Quick Start

Scan AGENTS.md to map UI surfaces, draft a migration plan, and begin with a small, testable UI-kit based step inside the game shell.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ui__revamping-game-shell-ui
Download link: https://github.com/erikhazzard/vasir/archive/main.zip#ui-revamping-game-shell-ui

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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