game-plan

Community

Turn brainstorms into a prioritized game backlog.

AuthorAirMile
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Brainstorms and concept notes for game projects often end up as unstructured ideas. This Skill transforms idea output into a prioritized backlog that's ready to feed into the game planning pipeline.

Core Features & Use Cases

  • Bridge concept-to-backlog: converts thinking outputs into organized features with clear priorities.
  • Backlog drives the rest of the pipeline (define, implement, test) for game projects.
  • Use Case: after a /thinking-concept session, generate P1-P4 backlog items and a ready starter plan for /game-define.

Quick Start

Provide your thinking concept as input and let the Skill produce a ready backlog you can start implementing.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-plan
Download link: https://github.com/AirMile/claude-config/archive/main.zip#game-plan

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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