game-plan
CommunityTurn brainstorms into a prioritized game backlog.
AuthorAirMile
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Brainstorms and concept notes for game projects often end up as unstructured ideas. This Skill transforms idea output into a prioritized backlog that's ready to feed into the game planning pipeline.
Core Features & Use Cases
- Bridge concept-to-backlog: converts thinking outputs into organized features with clear priorities.
- Backlog drives the rest of the pipeline (define, implement, test) for game projects.
- Use Case: after a
/thinking-conceptsession, generate P1-P4 backlog items and a ready starter plan for /game-define.
Quick Start
Provide your thinking concept as input and let the Skill produce a ready backlog you can start implementing.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-plan Download link: https://github.com/AirMile/claude-config/archive/main.zip#game-plan Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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