game-script-builder
CommunityTurn concepts into playable ChoiceScript games.
Design & Creative#prototyping#game-design#narrative-engine#interactive-fiction#choicescript#branching-narrative
Authormohaktnbt
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps authors convert game concepts into fully playable ChoiceScript files, automating the bottleneck of turning ideas into runnable code.
Core Features & Use Cases
- End-to-end IF script creation from concept to playable scenes in ChoiceScript.
- Frontmatter-driven startup with metadata, scene_list, and achievements.
- Architectural patterns like hub scenes, opposed_pair, and route-based endings to enable scalable, replayable narratives.
- World-building pipeline including skill checks, relationship meters, and narrative branching.
- Use Case: You provide a concept and I output a ready-to-run ChoiceScript project with multiple endings.
Quick Start
Describe your interactive fiction concept and I will generate a complete ChoiceScript game script.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-script-builder Download link: https://github.com/mohaktnbt/text-game/archive/main.zip#game-script-builder Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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