What problem does it solve?
This Skill manages the execution of game development sprints, enforcing an AILANG-first architecture, tracking progress across sessions, and systematically reporting developer experience (DX) issues. This ensures structured development, continuous feedback to the AILANG team, and efficient multi-session work.
Core Features & Use Cases
- AILANG-First Execution: Guides implementation with AILANG as the primary language for all game logic.
- Multi-Session Progress Tracking: Uses a structured JSON file to save and resume sprint state, including feature completion and velocity metrics.
- Automated Quality Gates: Runs checks for AILANG compilation, game builds, and tests at key milestones.
- Developer Experience (DX) Feedback: Facilitates reporting AILANG-specific bugs, feature requests, and overall DX friction.
- Use Case: To resume work on the "arrival sequence" sprint, use this skill to load the previous session's progress, review completed tasks, identify the next feature, and continue implementing AILANG game logic while automatically tracking progress and reporting any AILANG-related issues.
Quick Start
Resume the 'M-S1' sprint, loading previous progress and identifying the next feature to work on.