game-start

Detects game project state and scaffolds onboarding structure with starter documents.

Updated Aug 11, 2026
One-click install
npx skills add https://github.com/zerox-core/AI_Game --skill game-start-zerox-core
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: game-start
Source: https://github.com/zerox-core/AI_Game/tree/main/.continue/skills/game-start
Command: npx skills add https://github.com/zerox-core/AI_Game --skill game-start-zerox-core

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Starting or joining a game project often means facing a blank folder, scattered files, or an unfamiliar codebase with no clear next step. This Skill diagnoses the current project state and produces a concrete onboarding plan so developers avoid analysis paralysis, missing documentation, and structural decisions that create technical debt. ## Core Features & Use Cases - Automatic State Detection: Scans for engine files (project.godot, *.unity, *.uproject), source code, docs, tests, and git history to classify the project as Empty, Concept-Only, In-Progress, or Mature. - State-Specific Workflows: Provides tailored steps for each state, from engine selection and directory scaffolding for new projects to architecture audits and technical health checks for mature codebases. - Structured Project State Report: Outputs a report with completed items, a severity-ranked gap table, file structure recommendations, and a prioritized next-step workflow sequence. - Use Case: A developer inherits a Godot prototype from a departed teammate. The Skill detects an in-progress project, audits documentation coverage and TODO counts, and produces an orientation guide with prioritized refactoring targets. ## Quick Start Ask the assistant to analyze the current game project and produce a project state report with recommended next steps.

Frequently Asked Questions about game-start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up a new game project structure?

Run the project state detection first to confirm the project is empty, then choose an engine and scaffold the recommended directory layout with design, docs, src, assets, tests, and production folders. Starter documents like a concept doc and TODO list are generated alongside the structure.

How to onboard into an existing game codebase?

The Skill detects a mature or in-progress project by scanning source files, git history, and documentation. It then performs an architecture audit, rates documentation coverage, counts TODOs and FIXMEs, and produces an orientation report with prioritized actions.

Which game engine should I choose for a 2D project?

For 2D pixel art, Godot is lightweight and fast to prototype. Unity offers the broadest ecosystem and learning resources, while Unreal targets high-end 3D visuals. The Skill recommends the engine your team already knows, since switching engines mid-project is a common failure cause.

Does the project detection work without git history?

Yes, detection falls back to file-system signals like engine project files, source file counts, and docs directories when git history is unavailable. Fields such as project age and contributors simply report as unknown rather than blocking the workflow.

What documents does a new game project need?

At minimum a game concept document, a technical architecture note with engine rationale, and a task tracking file such as TODO.md. The Skill generates these as starter documents during scaffolding and flags missing sections against the eight required GDD sections.

When should I not use this onboarding workflow?

Do not use it for brainstorming game ideas or prototyping mechanics, since those belong to dedicated brainstorm and prototype workflows. It is designed for project setup, state assessment, and structural health checks, not creative ideation.