gameobject-duplicate

Duplicate targeted GameObjects within an opened Prefab or active Scene.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill gameobject-duplicate-silac1995
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gameobject-duplicate
Source: https://github.com/Silac1995/My-World-Isekai-Unity/tree/main/.claude/skills/gameobject-duplicate
Command: npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill gameobject-duplicate-silac1995

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Duplicates GameObjects in an opened Prefab or in the active Scene to quickly replicate complex hierarchies and configurations.

Core Features & Use Cases

  • Duplicate selected GameObjects within Prefabs or active Scenes.
  • Use the gameobject-find tool to locate targets prior to duplication.
  • Use case: clone an entire sub-tree across multiple scenes during level design.

Quick Start

Call the tool via unity-mcp-cli run-tool gameobject-duplicate with a JSON input listing the target GameObjects.

Frequently Asked Questions about gameobject-duplicate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I duplicate GameObjects in a Unity Scene to speed up level design?

To duplicate GameObjects in a Unity Scene, you can use an automation tool to clone targeted objects and replicate complex hierarchies. This accelerates scene assembly by quickly copying identical structures across your active Scene or opened Prefab.

Can I clone an entire sub-tree of GameObjects within a Unity Prefab?

Yes, you can clone an entire sub-tree of GameObjects within an opened Prefab. By providing the target GameObject references, the duplication process replicates the selected object structures directly inside the Prefab editing mode.

What is the best way to automate replicating complex GameObject hierarchies across multiple Unity scenes?

The best way to automate replicating complex GameObject hierarchies is using a CLI-driven approach that accepts JSON input with GameObject references. This allows you to programmatically duplicate targeted structures across multiple scenes for efficient level design.

Do I need unity-mcp-cli to duplicate GameObjects in Unity?

Yes, you need unity-mcp-cli to execute the duplication task. It requires running the tool with a JSON input containing gameObjectRefs to identify the targeted GameObjects, and it outputs a list of the resulting cloned GameObject references.

How do I locate specific GameObjects before duplicating them in a Unity Scene?

You should use the gameobject-find tool to locate specific targets before duplicating them in a Unity Scene. Finding the GameObjects first ensures you have the correct references needed for the JSON input to execute the duplication process accurately.