gate-check

Validate RevenantOps phase completion and emit PASS, CONCERNS, or FAIL verdicts.

3|Updated Jan 17, 2026
One-click install
npx skills add https://github.com/Noureddine-Hci/RevenantOps --skill gate-check-noureddine-hci
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gate-check
Source: https://github.com/Noureddine-Hci/RevenantOps/tree/main/.claude/skills/gate-check
Command: npx skills add https://github.com/Noureddine-Hci/RevenantOps --skill gate-check-noureddine-hci

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Gate-check verifies that a RevenantOps phase is truly completed and outputs a definitive PASS, CONCERNS, or FAIL verdict along with concrete blockers.

Core Features & Use Cases

  • Universal phase verification before declaring a phase complete, with a clear, actionable verdict.
  • Supports per-phase criteria (e.g., Phase 14, Phase 17) and universal checks for code, gameplay, assets, and Git hygiene.
  • Facilitates updating CLAUDE.md and project documentation to reflect phase status.

Quick Start

Validate the current phase by providing its number when prompted to obtain a verdict with blockers.

Frequently Asked Questions about gate-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I verify phase completion before declaring a phase done?

Phase validation works by checking universal criteria like code, gameplay, assets, and Git hygiene, alongside per-phase specifics. It emits a definitive PASS, CONCERNS, or FAIL verdict with concrete blockers to confirm whether a phase is truly completed.

What's the best way to automate phase closure checks for code, gameplay, assets, and Git?

Automating phase closure checks involves running deterministic validations against code, gameplay, assets, and Git hygiene. This generates a clear verdict with actionable blockers, ensuring nothing is missed before moving to the next development phase.

How do I validate per-phase criteria when closing a development phase?

You validate per-phase criteria by applying deterministic checks to phase-specific requirements alongside universal standards. Providing the phase number when prompted yields a decisive verdict detailing any remaining blockers for that specific phase.

Does phase validation update project documentation like CLAUDE.md based on the verdict?

Yes, phase validation updates CLAUDE.md and project primers based on the emitted verdict. This ensures project documentation accurately reflects the current phase status and any identified blockers or concerns.

What happens if a phase validation returns a CONCERNS or FAIL verdict?

When validation returns a CONCERNS or FAIL verdict, it outputs concrete blockers detailing what failed. You must resolve these specific blockers in code, gameplay, assets, or Git before the phase can be declared complete.