GDD

Generate a structured Game Design Document for Unity projects interactively.

Updated Feb 21, 2026
One-click install
npx skills add https://github.com/JulianKerignard/MCP-Unity --skill gdd-juliankerignard
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: GDD
Source: https://github.com/JulianKerignard/MCP-Unity/tree/main/ClaudeSkills~/gdd
Command: npx skills add https://github.com/JulianKerignard/MCP-Unity --skill gdd-juliankerignard

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill simplifies the process of creating a Game Design Document (GDD) for Unity projects, streamlining the documentation of game mechanics, systems, and project specifics.

Core Features & Use Cases

  • Interactive GDD Generation: Offers an interactive approach to generate a GDD based on the project's needs.
  • Adaptive Templates: Provides templates that adapt to different project levels, from prototypes to AAA.
  • Step-by-Step Guide: Assists with the creation of sections like Game Overview, Core Gameplay, and Multiplayer Systems.

Quick Start

To start, use the GDD skill with the command '/gdd' followed by project details.

Frequently Asked Questions about GDD

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a Game Design Document for a Unity project?

You can generate a structured Game Design Document for Unity by using this Skill, which guides you interactively to fill in key game elements. Start by entering the '/gdd' command followed by your project details.

What sections should a Game Design Document include for game mechanics?

A Game Design Document should include sections for Game Overview, Core Gameplay, and Multiplayer Systems. This Skill provides adaptive templates that structure these mechanics and systems to meet various project needs.

Can I use this GDD generator for both small prototypes and large game designs?

Yes, this GDD generator supports both small prototypes and large game designs. It provides adaptive templates that scale to different project levels, ensuring the documentation meets various project needs from prototypes to AAA.

Does this game documentation tool require any specific dependencies?

No, this game documentation tool does not require any specific dependencies to function. You can start creating your structured Game Design Document immediately without installing additional packages or modules.

What is the best way to document multiplayer systems in game development?

The best way to document multiplayer systems in game development is using a step-by-step GDD template. This Skill assists with creating dedicated Multiplayer Systems sections to ensure all mechanics are structured accurately.