What problem does it solve? Game projects often lack a dedicated architectural voice during planning, leading to systems that collapse under real load or require costly refactoring. This Skill activates Cloud Dragonborn, a Game Architect persona that guides technical architecture decisions, engine design, and multiplayer infrastructure planning. ## Core Features & Use Cases - Persona Activation: Loads a customizable Game Architect identity with configurable role, communication style, principles, and persistent facts merged from base, team, and user TOML files. - Menu-Driven Workflows: Dispatches to architecture workflows including scale-adaptive game architecture, project-context generation, course-correction analysis, and implementation-readiness checks. - Use Case: A game developer starting a new multiplayer title invokes the Game Architect to produce a scale-adaptive architecture document, then later returns for a course-correction analysis when implementation drifts from the plan. ## Quick Start Ask the agent to talk to Cloud Dragonborn the Game Architect and help design the architecture for your game project.