What problem does it solve? Game development teams often split implementation, QA, and sprint management across disconnected workflows, causing stories to stall, tests to lag behind features, and sprint status to drift. This Skill consolidates the developer, QA, and scrum master roles into one persona that executes dev stories, reviews code, authors tests, and tracks sprints end-to-end. ## Core Features & Use Cases - Story Execution & Code Review: Run dev story workflows, implement tasks with tests, and perform clean-context QA reviews on stories flagged Ready for Review. - Game Test Authoring: Scaffold unit, integration, and E2E tests for Unity Test Framework, Unreal Automation, and Godot GUT, with knowledge bases covering balance, certification, compatibility, input, and E2E testing. - Sprint Orchestration: Generate sprint-status files, surface risks, run retrospectives, and navigate mid-sprint course corrections. - Use Case: Ask the agent to implement a combat story: it loads the GDD and tech spec, writes the feature code, generates automated tests, and updates sprint status in one continuous session. ## Quick Start Ask the agent to implement the next dev story and generate the matching automated tests for your game engine.