gds-create-narrative

Define and manage an 11-step narrative design workflow for game documents.

212|23|Updated Jan 15, 2026
One-click install
npx skills add https://github.com/bmad-code-org/bmad-module-game-dev-studio --skill gds-create-narrative-bmad-code-org
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-create-narrative
Source: https://github.com/bmad-code-org/bmad-module-game-dev-studio/tree/main/src/workflows/2-design/gds-create-narrative
Command: npx skills add https://github.com/bmad-code-org/bmad-module-game-dev-studio --skill gds-create-narrative-bmad-code-org

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps teams collaboratively design a comprehensive Narrative Design Document (NDD) that aligns story, world-building, and delivery with production planning for games.

Core Features & Use Cases

  • Guided, step-by-step workflow from initialization to completion that captures premise, themes, structure, beats, characters, world, dialogue, environment, delivery, integration, and production.
  • Interactive facilitation using A/P/C menus to refine content with user input and guardrails, ensuring the user remains in control.
  • Structured outputs including a frontmatter-backed Narrative Design Document ready for handoff to design and development teams.

Quick Start

Kick off the workflow by invoking the gds-create-narrative skill to begin drafting the Narrative Design Document.

Frequently Asked Questions about gds-create-narrative

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a narrative design document for game development collaboratively?

You can manage game narrative design using a guided 11-step workflow that produces a complete GDS-style narrative document. It applies to any game genre and uses interactive prompts with A/P/C menus to control progress while requiring user input for content.

What is a GDS-style narrative design workflow for world-building and story beats?

A GDS-style narrative design workflow is a structured process that aligns story, world-building, and delivery with production planning. It captures story beats, characters, and environment details through interactive facilitation, ensuring the user remains in control via A/P/C menus.

Can I use this narrative design workflow for any game genre?

Yes, this narrative design workflow supports all game genres. It applies an 11-step process from initialization to completion, using interactive prompts to adapt content to your specific genre requirements while maintaining user control.

How do I control the progress of the narrative design document generation?

You control the narrative design workflow progress using A/P/C menus that provide interactive facilitation and guardrails. This ensures you remain in control of content refinement throughout all 11 steps from initialization to completion.

What steps are included in a complete narrative design document workflow?

The narrative design workflow includes 11 steps covering initialization, premise, themes, structure, story beats, characters, world-building, dialogue, environment, delivery, integration, and production. Each step uses interactive prompts to capture user input.

Does the narrative design workflow require user input for content generation?

Yes, the workflow requires user input for content generation to satisfy safety and collaboration requirements. Interactive prompts and A/P/C menus ensure you provide the creative content while the skill manages the document structure.