gds-document-project

Analyze game project structure and generate detailed documentation files.

26|23|Updated Dec 16, 2025
One-click install
npx skills add https://github.com/laraxot/laravelpizza.com --skill gds-document-project-laraxot
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-document-project
Source: https://github.com/laraxot/laravelpizza.com/tree/main/.github/skills/gds-document-project
Command: npx skills add https://github.com/laraxot/laravelpizza.com --skill gds-document-project-laraxot

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill solves the problem of generating detailed documentation for game development projects, which is crucial for maintaining and extending the codebase.

Core Features & Use Cases

  • Deep Documentation: Analyze entire game projects to produce extensive documentation, including source tree analysis, architecture, and component inventories.
  • Project Classification: Automatically classify projects into types like web, mobile, backend, etc., based on file patterns and technology stack.
  • Documentation Generation: Generate multiple documentation files such as architecture documents, component inventories, development guides, and more.
  • Integration and Data Flow Analysis: Document integration points and data flow within and between project parts.

Quick Start

Run the gds-document-project skill on your game project directory.

Frequently Asked Questions about gds-document-project

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate comprehensive documentation for a game development project?

To generate comprehensive documentation for a game development project, you need a tool that analyzes the project structure, identifies the technology stack, and maps integration points. This Skill automates that process by producing architecture documents and component inventories from your codebase.

What is the best way to analyze codebase architecture and map data flow in game projects?

Analyzing codebase architecture and mapping data flow in game projects requires examining integration points between components. This Skill automatically documents these data flows and architectural relationships by scanning your source tree and identifying the underlying technology stack.

Can I automatically classify a game project's technology stack based on file patterns?

Yes, you can automatically classify a game project's technology stack based on file patterns. This Skill analyzes your project structure to classify it into types like web, mobile, or backend, and generates corresponding development guides.

How do I create a detailed component inventory and source tree analysis for my game codebase?

Creating a detailed component inventory and source tree analysis for a game codebase involves scanning the entire project directory. This Skill produces extensive documentation that catalogs individual components and outlines the overall software architecture.

Do I need specific configuration and input files to document game project architecture?

Yes, you need specific configuration and input files tailored to your project type to document game project architecture. This Skill requires these inputs to accurately analyze the codebase and generate the corresponding architecture and development documentation.