What problem does it solve? Game teams often lack a structured way to capture UX, UI, and HUD decisions, leaving visual identity and interaction behavior scattered across chats, mockups, and memory. This Skill elicits the developer's vision through guided discovery and distills it into two authoritative contract documents. ## Core Features & Use Cases - Dual design contracts: Produces DESIGN.md (visual identity tokens per the Google Labs spec) and EXPERIENCE.md (information architecture, HUD behavior, input schemes, game feel, accessibility, player journeys). - Three modes: Create a new UX workspace, Update an existing spine pair, or Validate spines with an opt-in multi-lens reviewer gate and consolidated HTML/Markdown report. - Creative tooling: Renders HTML color themes, design directions, Excalidraw wireframes, and key-screen mockups to support decisions during discovery and finalization. - Use Case: A developer says "help me plan the game UX" for a roguelike; the Skill interviews them about platforms, input schemes, and HUD diegesis, then delivers final DESIGN.md and EXPERIENCE.md files ready for architecture and story development. ## Quick Start Ask the AI to help you plan the game UX and HUD design for your game project.