Geographic Regions
CommunityDefine and verify Victoria 3 geographic regions.
Software Engineering#modding#region-definitions#victoria-3#geographic-regions#script-validation#state-regions#strategic-regions
Authormattia2110
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill guides modders to define and validate Victoria 3 geographic regions, ensuring consistent links to strategic regions and state regions and avoiding duplication with vanilla definitions.
Core Features & Use Cases
- Provides a clear template for geographic region keys and short_keys, and verifies that all referenced region keys exist.
- Aligns geographic regions with gameplay mechanics like strategic regions, state regions, and related conditions to ensure coherent map logic.
- Establishes a reproducible workflow and best-practice checklist for mod authors to evolve geography definitions safely.
Quick Start
Create a new geographic_region_<name> block in common/geographic_regions/ using the provided template.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Geographic Regions Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#geographic-regions Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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