globe-particles
CommunityPremium 3D globe particle visuals in WebGL.
Design & Creative#webgl#threejs#particle shader#data globe#orbital ring#interactive motion#premium visuals
AuthorMengTo
Version1.0.0
Installs0
System Documentation
What problem does it solve?
It solves the problem of creating a premium, globe-like 3D particle visualization that looks like a synthesized planetary “data globe” instead of a generic starfield.
Core Features & Use Cases
- Dense luminous globe core: A bright spherical cluster of crisp circular particles to define a clear planetary silhouette.
- Orbital ring or flattened disc: A thinner, tilted secondary particle population that reads as an orbit layer.
- Brand-aware color tuning: Neutral/white-hot core color with accent coloration derived from the design’s primary brand accent.
- Tuned motion & depth: Subtle rotation, gentle pointer drift, shader falloff for depth layering, and reduced-motion support.
- Use Case: Apply when designing a hero section or section background that needs a cinematic planetary effect without changing page layout or unrelated animations.
Quick Start
Use the globe-particles skill to render a tilted globe-like particle scene by mounting the provided canvas element and initializing Three.js with the globe particle recipe.
Dependency Matrix
Required Modules
three
Components
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: globe-particles Download link: https://github.com/MengTo/Skills/archive/main.zip#globe-particles Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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