globe-particles

Community

Premium 3D globe particle visuals in WebGL.

AuthorMengTo
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It solves the problem of creating a premium, globe-like 3D particle visualization that looks like a synthesized planetary “data globe” instead of a generic starfield.

Core Features & Use Cases

  • Dense luminous globe core: A bright spherical cluster of crisp circular particles to define a clear planetary silhouette.
  • Orbital ring or flattened disc: A thinner, tilted secondary particle population that reads as an orbit layer.
  • Brand-aware color tuning: Neutral/white-hot core color with accent coloration derived from the design’s primary brand accent.
  • Tuned motion & depth: Subtle rotation, gentle pointer drift, shader falloff for depth layering, and reduced-motion support.
  • Use Case: Apply when designing a hero section or section background that needs a cinematic planetary effect without changing page layout or unrelated animations.

Quick Start

Use the globe-particles skill to render a tilted globe-like particle scene by mounting the provided canvas element and initializing Three.js with the globe particle recipe.

Dependency Matrix

Required Modules

three

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: globe-particles
Download link: https://github.com/MengTo/Skills/archive/main.zip#globe-particles

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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