What problem does it solve?
Game development agents working across Unity, Godot, Unreal, and S&box often waste time guessing the next step in their workflow, leading to context switching, skipped validation steps, and inconsistent development practices. This skill eliminates that guesswork by automatically detecting your current project state and routing you to the exact right next action.
Core Features & Use Cases
- Context-Aware Routing: Automatically detects your current work mode (prototype, feature, fix, hardening), policy profile, and existing project artifacts (design docs, plans, code changes) to recommend the correct next step.
- Safe Workflow Enforcement: Mandates worktree isolation for all non-read-only actions to prevent accidental changes to your main development branch, with clear skip conditions for read-only tasks.
- Dual Execution Modes: Supports interactive prompting for guided workflow navigation, and a fully automated --auto mode that executes the full pipeline without user intervention for hands-free development.
- Use Case: A Unity developer working on a new feature can run /qq:go with a brief description of the feature, and the skill will automatically route them to /qq:design to draft a design doc, or /qq:plan if a design already exists, without manual workflow tracking.
Quick Start
Share your current game development task or relevant file path with the qq:go skill to receive an instant, context-aware recommendation for your next workflow step.