godot-3d-lighting
CommunityMaster Godot 3D lighting and shadows.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert guidance and practical code examples for implementing realistic and performant 3D lighting, shadows, and global illumination in Godot Engine.
Core Features & Use Cases
- DirectionalLight3D: Optimize shadow cascades for outdoor scenes and implement dynamic day/night cycles.
- OmniLight3D & SpotLight3D: Tune attenuation, create effects like flickering lights, and set up flashlights with projector textures.
- Global Illumination: Choose between VoxelGI and SDFGI based on scene complexity and dynamic object needs, or use LightmapGI for baked static lighting.
- Environment & Sky: Configure HDR skyboxes and volumetric fog for atmospheric effects.
- Performance Optimization: Learn light budgets and per-light shadow distance management.
Quick Start
Use the godot-3d-lighting skill to set up DirectionalLight3D with 4 shadow cascades for an outdoor scene.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-3d-lighting Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-3d-lighting Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.