godot-asset-ops

Community

API-driven Godot scene and asset edits.

Authormysticfall
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Godot scene and resource edits are error-prone when done by hand; this skill provides a safe, API-driven approach to modify scenes and assets while preserving ownership and integrity.

Core Features & Use Cases

  • Safe Scene Mutation: perform edits via Godot APIs rather than editing text files directly.
  • Asset Preparation: prepare and mutate resource files, using SceneUtils helpers and a dedicated temporary script.
  • Headless Workflows: enable automated, repeatable edits in CI or headless environments.

Quick Start

Create and run a headless Godot script that uses SceneUtils to load, modify, and save a scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-asset-ops
Download link: https://github.com/mysticfall/alleycat/archive/main.zip#godot-asset-ops

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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