godot-export-manager

Community

Streamline cross-platform Godot exports.

AuthorJorge-D-Robles
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill solves the tedious and error-prone task of manually configuring Godot's export_presets.cfg for multiple platforms, ensuring consistent build settings and faster distribution.

Core Features & Use Cases

  • Manage and validate export presets across Windows, macOS, Linux, Web, and Android projects.
  • Automate generation and adjustment of export_presets.cfg entries for deterministic builds and CI pipelines.
  • Use case: Streamline multi-platform release workflows by exporting builds with consistent settings from a single source of truth.

Quick Start

Configure export presets for your target platforms and export a build from the Godot project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-export-manager
Download link: https://github.com/Jorge-D-Robles/vibe-rpg/archive/main.zip#godot-export-manager

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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