Jorge Robles
Community@jorge-d-robles
Hi - I'm Jorge! I am a Music Teacher/Public School Educator turned Software Engineer, currently working at Google as a Software Engineer in New York City!
Agent Skills by Jorge Robles
Showing 16 vetted skills indexed across 1 GitHub repositories.
godot-input-manager
Configure Godot input bindings in project.godot via CLI.
gdscript-patterns
Provide production-ready GDScript patterns for Godot 4 development.
godot-node-reference
Select Godot 4 node types for 2D, 3D, and UI scenes.
godot-scene-builder
Generate valid Godot 4.x .tscn scene files with node hierarchies and resources.
godot-animation-builder
Generate Godot 4 animation resources and AnimationPlayer configurations as .tres and .tscn assets.
godot-ui-builder
Design Godot 4 UI layouts and themes with anchor presets and container types.
godot-rag
Retrieve Godot Engine API details from local .rst documentation.
godot-scene-inspector
Parse Godot .tscn files to extract node hierarchies and resource references.
godot-shader-writer
Generate Godot shaders from templates for 2D, 3D, and post-processing workflows.
godot-game-architect
Plan a Godot project scaffold with folder structure and autoload stubs.
godot-resource-creator
Generate Godot 4 .tres resource files from templates via Python script.
godot-project-manager
Read and update Godot project.godot settings via manage_project.py.
godot-audio-manager
Configure Godot audio buses, import settings, and an AudioManager autoload.
godot-physics-setup
Configure collision layers, masks, and naming conventions for Godot 4 projects.
godot-export-manager
Configure and validate Godot export presets in export_presets.cfg for multi-platform builds.
gdscript-linter
Lint GDScript files for syntax errors and style violations.