godot-scene-builder
CommunityProgrammatically build Godot scenes from code.
AuthorJorge-D-Robles
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Godot Scene Builder enables developers to programmatically generate and modify Godot .tscn scene files from code, eliminating manual scene construction and reducing setup time.
Core Features & Use Cases
- Generate valid Godot 4.x .tscn files from code.
- Create scene hierarchies by defining root and child nodes, with proper parent relationships.
- Attach scripts and wire resources (ext_resource/sub_resource) to nodes.
- Ensure load_steps and Godot syntax correctness for reliable editor import.
Quick Start
Run the build script with your root and child node specs to generate a valid Godot .tscn file.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-scene-builder Download link: https://github.com/Jorge-D-Robles/vibe-rpg/archive/main.zip#godot-scene-builder Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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