godot-scene-builder

Community

Programmatically build Godot scenes from code.

AuthorJorge-D-Robles
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Godot Scene Builder enables developers to programmatically generate and modify Godot .tscn scene files from code, eliminating manual scene construction and reducing setup time.

Core Features & Use Cases

  • Generate valid Godot 4.x .tscn files from code.
  • Create scene hierarchies by defining root and child nodes, with proper parent relationships.
  • Attach scripts and wire resources (ext_resource/sub_resource) to nodes.
  • Ensure load_steps and Godot syntax correctness for reliable editor import.

Quick Start

Run the build script with your root and child node specs to generate a valid Godot .tscn file.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-scene-builder
Download link: https://github.com/Jorge-D-Robles/vibe-rpg/archive/main.zip#godot-scene-builder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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