godot-shader-writer

Community

Craft Godot shaders quickly with ready templates.

AuthorJorge-D-Robles
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Writing shaders for Godot can be time-consuming and error-prone; this skill provides ready-to-adapt templates and a reference to accelerate visual-effects development.

Core Features & Use Cases

  • Provides templates for common shader types (2D, 3D, post-processing, particles) and a Godot Shading Language reference.
  • Lets you read, adapt, and embed templates into your own shaders to ship features faster.
  • Use Case: A developer wants a toon shading or dissolve effect and can start from templates and customize parameters.

Quick Start

Read the available shader templates from templates/ and start adapting a chosen template to implement the desired visual effect.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-shader-writer
Download link: https://github.com/Jorge-D-Robles/vibe-rpg/archive/main.zip#godot-shader-writer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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