godot-mcp-dap-start

Restart the Godot editor MCP server and verify DAP debug ports.

Updated Dec 15, 2025
One-click install
npx skills add https://github.com/OpenSourceSam/v2_heras_garden --skill godot-mcp-dap-start
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: godot-mcp-dap-start
Source: https://github.com/OpenSourceSam/v2_heras_garden/tree/main/.claude/skills/godot-mcp-dap-start
Command: npx skills add https://github.com/OpenSourceSam/v2_heras_garden --skill godot-mcp-dap-start

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill ensures that the Godot editor is running with the necessary MCP (Meta Communication Protocol) server and debugger ports active, streamlining the development and debugging workflow for Godot projects.

Core Features & Use Cases

  • MCP Server Initialization: Starts or restarts the MCP server, essential for communication between the editor and external tools.
  • Debugger Port Activation: Opens the Debug Adapter Protocol (DAP) port for runtime inspection and debugging.
  • Automated Workflow: Handles common issues like missing ports or handshake failures through script execution.
  • Use Case: When your Godot editor isn't connecting to your debugging tools, use this Skill to automatically restart the MCP server and ensure the debug port is available.

Quick Start

Run the start script to ensure MCP is up and the debug port is available.

Frequently Asked Questions about godot-mcp-dap-start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I fix Godot MCP server handshake failures and missing debug ports?

To fix Godot MCP handshake failures and missing debug ports, execute PowerShell scripts to restart the Godot editor and verify the MCP server and DAP ports are active.

Why are my Godot debugger tools not connecting to the editor?

Godot debugger tools fail to connect when the MCP server or DAP port is inactive, requiring an automated editor restart to initialize the Meta Communication Protocol and debug adapter connections.

Do I need Node.js to launch the Godot MCP and DAP ports?

Yes, you need Node.js installed to launch Godot MCP and DAP ports, because the verification and startup scripts require the npx command execution environment to run successfully.

How to activate the Godot Debug Adapter Protocol port for runtime inspection?

To activate the Godot Debug Adapter Protocol port for runtime inspection, run the start script to ensure the MCP server is up and the debug port is available for external tools.

What paths are required to automate the Godot MCP server restart?

Automating the Godot MCP server restart requires specific Godot editor and project paths, executing PowerShell scripts that verify port availability and resolve missing MCP tool connections.