godot-particles
CommunityCreate stunning particle effects.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert guidance and tools for creating visually impressive and performant particle effects in Godot Engine, enhancing game visuals and user feedback.
Core Features & Use Cases
- GPU Particle Systems: Efficiently manage explosions, magic effects, weather, and trails using
GPUParticles2DandGPUParticles3D. - Material Configuration: Customize particle appearance and behavior with
ParticleProcessMaterial, gradients, and custom shaders. - Advanced Techniques: Implement sub-emitters for complex effects and optimize performance for various platforms.
- Use Case: You're developing a fantasy RPG and need to create a magical spell effect. This Skill can guide you in setting up particle emitters, defining their emission shape, velocity, color over lifetime, and even adding sub-emitters for secondary effects like sparks.
Quick Start
Use the godot-particles skill to create a one-shot explosion effect with 64 particles, a lifetime of 0.8 seconds, and a spherical emission shape with a radius of 5.0.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-particles Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-particles Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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