particles-vfx
CommunityMaster Godot particle effects with GPUParticles
Authorjame581
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Creating rich, GPU-accelerated particle effects in Godot 4.x can be complex, error-prone, and time-consuming without a clear reference for emitters, materials, and optimization.
Core Features & Use Cases
- Wide coverage: GPUParticles2D/GPUParticles3D, ParticleProcessMaterial, subemitters, trails, attractors, and collisions.
- Practical recipes: Includes common VFX patterns like fire, explosions, dust, and ribbons with ready-to-adapt configs.
- Guided usage: Helps designers implement visually compelling effects with performance-conscious defaults.
Quick Start
Ask your agent to generate a basic GPUParticles2D setup and a matching ParticleProcessMaterial configuration for a simple burst effect.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: particles-vfx Download link: https://github.com/jame581/GodotPrompter/archive/main.zip#particles-vfx Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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