particles-vfx

Community

Master Godot particle effects with GPUParticles

Authorjame581
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Creating rich, GPU-accelerated particle effects in Godot 4.x can be complex, error-prone, and time-consuming without a clear reference for emitters, materials, and optimization.

Core Features & Use Cases

  • Wide coverage: GPUParticles2D/GPUParticles3D, ParticleProcessMaterial, subemitters, trails, attractors, and collisions.
  • Practical recipes: Includes common VFX patterns like fire, explosions, dust, and ribbons with ready-to-adapt configs.
  • Guided usage: Helps designers implement visually compelling effects with performance-conscious defaults.

Quick Start

Ask your agent to generate a basic GPUParticles2D setup and a matching ParticleProcessMaterial configuration for a simple burst effect.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: particles-vfx
Download link: https://github.com/jame581/GodotPrompter/archive/main.zip#particles-vfx

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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