godot-physics-3d
CommunityMaster Godot 3D physics & ragdolls
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert patterns and guidance for implementing high-performance 3D physics simulations, including ragdolls and complex joint constraints, within the Godot game engine.
Core Features & Use Cases
- Ragdoll Implementation: Easily transition
Skeleton3Dnodes to physical ragdolls for realistic death or impact effects. - Physics Optimization: Learn best practices for
RigidBody3D, collision shapes, andRayCast3Dto ensure stable and performant simulations. - Jolt Physics Integration: Leverages the superior performance and stability of the Godot Jolt plugin.
- Use Case: Create a character that collapses realistically upon death, or implement complex physics-based puzzles using various joint types.
Quick Start
Use the godot-physics-3d skill to start ragdoll simulation on the Skeleton3D node.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-physics-3d Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-physics-3d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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