godot-physics-3d

Community

Master Godot 3D physics & ragdolls

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides expert patterns and guidance for implementing high-performance 3D physics simulations, including ragdolls and complex joint constraints, within the Godot game engine.

Core Features & Use Cases

  • Ragdoll Implementation: Easily transition Skeleton3D nodes to physical ragdolls for realistic death or impact effects.
  • Physics Optimization: Learn best practices for RigidBody3D, collision shapes, and RayCast3D to ensure stable and performant simulations.
  • Jolt Physics Integration: Leverages the superior performance and stability of the Godot Jolt plugin.
  • Use Case: Create a character that collapses realistically upon death, or implement complex physics-based puzzles using various joint types.

Quick Start

Use the godot-physics-3d skill to start ragdoll simulation on the Skeleton3D node.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-physics-3d
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-physics-3d

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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