godot-shader

Community

Create Godot 4.x shaders for 2D/3D visuals.

AuthorZearain
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Streamline Godot shader creation for 2D/3D visuals.

Core Features & Use Cases

  • Supports multiple shader types (canvas_item for 2D, spatial for 3D, particles, sky, fog) and common patterns (outline, dissolve, vignette, hologram) with built-in variable hints.
  • Includes guidance on uniforms, built-in variables, and practical examples that cover materials, post-processing, and MVP shader snippets for rapid prototyping.
  • Use cases span UI effects, animated materials, post-processing passes, and GPU particle shaders across mobile and desktop targets.

Quick Start

Create a basic canvas_item shader that tints a sprite using a uniform color.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-shader
Download link: https://github.com/Zearain/ludum-dare-59/archive/main.zip#godot-shader

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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