godot-shaders-basics
CommunityMaster Godot's shader language.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill empowers users to create custom visual effects, post-processing filters, and material customizations within Godot Engine by leveraging its GLSL-like shader language.
Core Features & Use Cases
- Shader Creation: Write and apply custom shaders for both 2D (canvas_item) and 3D (spatial) rendering.
- Effect Implementation: Develop effects like dissolve, wave distortion, outlines, and vignettes.
- Use Case: Implement a unique dissolve effect for character transitions or create a stylized toon shading for your 3D game characters.
Quick Start
Apply the basic 2D shader code to a Sprite2D node's material.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-shaders-basics Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-shaders-basics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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