What problem does it solve?
This Skill helps you prove that Godot scenes and scripts actually load, run, and render correctly, instead of silently failing with invalid properties, black screens, or no visible output.
Core Features & Use Cases
- Scene property validation: Checks
.tscn files for invalid or dropped properties that Godot may accept without errors.
- Runtime smoke testing: Verifies scenes boot cleanly and do not emit script, warning, or loading errors.
- Render-health checks: Confirms scenes produce a non-empty, non-black, non-flat image and catches visually broken setups.
- Interactive UI capture guidance: Supports validation of on-screen UI and overlay behavior through real input paths and viewport captures.
- Use Case: After changing a level, camera, HUD, or weapon scene, use this Skill to verify the scene loads, renders, and behaves as expected before claiming it is done.
Quick Start
Use the godot-verify skill to validate my changed Godot scenes, run the required scene checks, and report any load, runtime, or render failures.