haze-custom-effects

Build custom VisualEffect implementations for the Haze application using Kotlin.

467|36|Updated Oct 28, 2025
One-click install
npx skills add https://github.com/Kototoro-app/Kototoro --skill haze-custom-effects
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: haze-custom-effects
Source: https://github.com/Kototoro-app/Kototoro/tree/main/.claude/skills/ui/haze-custom-effects
Command: npx skills add https://github.com/Kototoro-app/Kototoro --skill haze-custom-effects

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill provides expert guidance on building custom VisualEffect implementations for Haze, allowing users to create custom shader effects, non-blur visual effects, or extend Haze with new effect types.

Core Features & Use Cases

  • Custom Shader Effects: Offers instructions on how to create custom shader effects for Haze.
  • Non-Blur Visual Effects: Guides on developing non-blur visual effects for Haze.
  • Extend Haze: Provides a framework to extend Haze with new effect types.
  • Use Case: For example, a user could use this Skill to create a custom effect for their Haze application that adds a unique visual style to their content.

Quick Start

To get started, review the instructions in the SKILL.md file for building custom VisualEffect implementations.

Frequently Asked Questions about haze-custom-effects

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create custom shader effects for Haze in Kotlin?

To create custom shader effects for Haze, you need to build custom VisualEffect implementations using Kotlin. This involves writing shader code and extending the Haze application framework with your new visual effect logic.

Can I implement non-blur visual effects using the Haze framework?

Yes, you can implement non-blur visual effects in the Haze framework. You achieve this by building custom VisualEffect implementations that define unique visual styles rather than relying on standard blur operations.

What is required to extend Haze with new visual effect types?

Extending Haze with new effect types requires knowledge of Kotlin and the Haze application framework. You must implement custom VisualEffect classes to define and integrate your unique non-blur or shader-based effects.

How do I get started building custom VisualEffect implementations for Haze?

To start building custom VisualEffect implementations for Haze, review the instructions in the SKILL.md file. It provides expert guidance on creating custom shaders and extending the application with new effect types.

Does building custom Haze effects require specific Kotlin knowledge?

Yes, building custom Haze effects requires solid knowledge of Kotlin and the Haze application framework. You need this technical foundation to successfully implement custom shader logic and non-blur visual effects.