What problem does it solve?
Many game development sessions lose momentum because it's unclear what the immediate next step is or whether required artifacts are complete. This Skill quickly orients a user by reading the studio workflow, project artifacts, and session context to produce a single, actionable next step and a short plan for what comes after.
Core Features & Use Cases
- Phase detection: Reads production/stage.txt and falls back to artifact heuristics to determine the current project phase (concept → release).
- Artifact checks: Uses configured globs and grep patterns from the workflow catalog to mark steps as complete, incomplete, MANUAL, or UNKNOWN.
- Session-aware advice: Includes recent work from production/session-state/active.md and production/sprint-status.yaml (production special case) to personalize recommendations.
- Installed-skill inventory: Detects uncataloged skills and surfaces them as optional tools without assuming they are part of the gated workflow.
- Concise guidance: Produces one primary required next action, optional parallel opportunities, and a short coming-up list with suggested commands.
Quick Start
Ask for a single next action by invoking the help skill and optionally state what you just finished, for example: /help stuck on ADRs