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polsegu

Community

@polsegu · Barcelona

5Followers
|
21Public Repos
|
72Published Skills

Finally graduated at ENTI University of Barcelona. Now improving my skills of Game Developer & Game Designer while working on Abylight Studio.

Agent Skills by polsegu

Showing 72 vetted skills indexed across 1 GitHub repositories.

polsegupolsegu

day-one-patch

Scope, prioritize, implement, and QA-gate urgent post-gold-master game fixes.

Community
Advanced
polsegupolsegu

asset-spec

Generate per-asset visual specifications and AI image prompts from game design documents.

Community
Advanced
polsegupolsegu

gate-check

Evaluate software project readiness for phase-gate transitions and generate PASS/CONCERNS/FAIL verdicts.

Community
Advanced
polsegupolsegu

test-evidence-review

Evaluate test files and manual evidence for coverage, edge cases, naming, and sign-offs.

Community
Advanced
polsegupolsegu

sprint-status

Parses sprint files and story statuses to output burndown, blockers, and stale items.

Community
Intermediate
polsegupolsegu

asset-audit

Audit game assets for naming, size, format, orphaned files, and missing references.

Community
Intermediate
polsegupolsegu

hotfix

Automate the end-to-end hotfix process for critical bugs with auditable records.

Community
Advanced
polsegupolsegu

team-narrative

Coordinate multi-agent narrative workflows for game story and level design.

Community
Advanced
polsegupolsegu

team-ui

Orchestrate game UI workflows from UX specification through engine implementation and accessibility review.

Community
Advanced
polsegupolsegu

test-flakiness

Detect nondeterministic failures by parsing CI logs and aggregating per-test pass/fail histories.

Community
Intermediate
polsegupolsegu

test-setup

Create test directories, engine-specific runners, and GitHub Actions workflows.

Community
Advanced
polsegupolsegu

dev-story

Load story context, route to programmer agents, and implement code with tests.

Community
Advanced
polsegupolsegu

adopt

Audit project artifacts for template format compliance and generate a prioritized migration plan.

Community
Intermediate
polsegupolsegu

brainstorm

Generate a structured game concept document from informal ideas and iterative prompts.

Community
Advanced
polsegupolsegu

regression-suite

Map game test coverage to GDD critical paths and flag missing regression tests.

Community
Advanced
polsegupolsegu

changelog

Generate structured internal and player-facing changelogs from git history and project artifacts.

Community
Advanced
polsegupolsegu

playtest-report

Generate structured playtest reports from raw notes or blank templates.

Community
Advanced
polsegupolsegu

team-qa

Coordinate QA teams to generate test plans, cases, and sign-off reports.

Community
Advanced
polsegupolsegu

skill-test

Validate YAML frontmatter, phase structure, and procedural hints in SKILL.md files.

Community
Advanced
polsegupolsegu

patch-notes

Generate categorized player-facing patch notes from changelogs and git history.

Community
Advanced
polsegupolsegu

setup-engine

Configure and pin a project's game engine version in CLAUDE.md and engine reference docs.

Community
Advanced
polsegupolsegu

team-polish

Coordinate six-phase feature polish across six specialist subagent roles with decision gates.

Community
Advanced
polsegupolsegu

ux-review

Validate UX specifications and HUD designs for completeness and accessibility.

Community
Advanced
polsegupolsegu

skill-improve

Run a test-fix-retest loop on SKILL.md files with diagnostics and git rollback.

Community
Advanced