What problem does it solve?
Coordinates the full UX-to-implementation UI pipeline to prevent fragmented designs, accessibility regressions, and engine-incompatible implementations by enforcing structured handoffs, reviews, and pattern reuse.
Core Features & Use Cases
- End-to-end orchestration: Guides context gathering, UX spec authoring, visual design, engine-specific implementation, parallel review, and polish into a single coordinated flow.
- Multi-agent delegation & gating: Spawns and coordinates specialized subagents (ux-designer, ui-programmer, art-director, engine UI specialist, accessibility-specialist), presents decision points to the user, and requires approvals before phase transitions.
- Pattern-library and accessibility enforcement: Ensures interaction patterns are tracked in the shared library and verifies accessibility compliance against the committed requirements.
- Use Case: Deliver a new HUD or settings screen from UX spec through engine-validated implementation with accessibility checks and an updated interaction pattern entry.
Quick Start
Invoke the team-ui skill with a concise feature description, for example: design and implement the game's settings screen with keyboard, mouse, and gamepad support.