hz-iwsdk-webxr
OfficialBuild immersive WebXR experiences for Meta Quest with IWSDK.
Authormeta-quest
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the challenge of creating immersive WebXR experiences for Meta Quest and Horizon OS, leveraging the Immersive Web SDK (IWSDK) to streamline the development process.
Core Features & Use Cases
- WebXR Development: Facilitates the creation of VR/MR apps for Quest Browser using IWSDK.
- ECS Architecture: Supports ECS architecture for 3D scene development on top of Three.js.
- Spatial UI: Enables spatial UI panel design with UIKitML and PanelUI.
- XR Input Handling: Manages XR input from controllers, hands, and world-space pointers.
- Performance Optimization: Offers guidance for optimizing WebXR apps for Quest hardware.
- Use Case: Ideal for developers looking to integrate immersive experiences into their Meta Quest applications.
Quick Start
Use the hz-iwsdk-webxr skill to create a new WebXR project with the following command: npm create @iwsdk@latest my-project.
Dependency Matrix
Required Modules
@iwsdk/corethree@iwsdk/vite-plugin-devvite-plugin-mkcert
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hz-iwsdk-webxr Download link: https://github.com/meta-quest/agentic-tools/archive/main.zip#hz-iwsdk-webxr Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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